David Yaron, Colin Ashe, Jodi Davenport (Carnegie Mellon University, USA), James Greeno (University of Pittsburgh, USA), Michael Karabinos (Carnegie Mellon University, USA), Gaea Leinhardt (University of Pittsburgh, USA)
Over the past decade, the ChemCollective has made award-winning virtual labs, scenario-based learning activities, and tutorials freely available to introductory chemistry classes. More recent developments include: “Pipes”, a particulate level game where students explore stoichiometry of reactions on a molecular level; “Chemical Reconnaissance”, a game mode of the virtual lab in which students race to determine the contents of an unknown solution created by their opponent; and “Measuring absolute zero”, a course module that uses particulate simulations to explore the nature of temperature. This talk will present an overview of these new materials, including the educational motivations for the design and ways to best use the materials in your classroom. Anticipated future research and development directions will also be discussed, including especially improved support for students carrying out virtual lab activities.